Instructional+Materials

STEP #1: ICE BREAKER / MOTION NAME GAME
TIME: 10 - 12 MINUTES
 * 1) Have everyone stand in a circle.
 * 2) Anyone can begin the game by saying his/her name and demonstrating a [physical] motion to go with it.
 * 3) When the first person finishes, the entire group repeats the name and the motion together.
 * 4) Then, the second person (on either side of the first) introduces him/herself and does a motion.
 * 5) The entire group repeats that name/motion and then the first name/motion.
 * 6) This will continue until each person has given their name and done their motion, and the entire group has repeated everyone’s name and motions.

﻿STEP #2: INTRODUCE PROJECT / PLAY VOKI
TIME: 2 MINIUTES

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Project Description

STEP #3: WHICH PROJECT DO WE CHOOSE? / HOW DO WE MAKE THIS DECISION?
BRAINSTORMING - GROUPS USE THIS PROCESS TO GENERATE IDEAS __QUICKLY__ (PLAY VIDEO - BENEFITS OF BRAINSTORMING)

TIME: 2 MINUTES

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<span style="font-family: Tahoma,Geneva,sans-serif;">STEP #4: RULES OF BRAINSTORMING

 * <span style="font-family: Tahoma,Geneva,sans-serif;">Brainstorming is a useful technique for generating ideas that can stimulate creative solutions.
 * <span style="font-family: Tahoma,Geneva,sans-serif;">Anything goes! Every idea is accepted and written on a chalkboard or a large chart. Stay positive!
 * <span style="font-family: Tahoma,Geneva,sans-serif;">No discussion of the ideas is permitted during this step.
 * <span style="font-family: Tahoma,Geneva,sans-serif;">This process continues until all ideas have been suggested.
 * <span style="font-family: Tahoma,Geneva,sans-serif;">Create a non-critical atmosphere – no idea is a dumb idea!
 * <span style="font-family: Tahoma,Geneva,sans-serif;">Once ideas are generated, urge participants to improve ideas and ask questions to stimulate thinking.

<span style="font-family: Tahoma,Geneva,sans-serif;">STEP #5: LET'S BRAINSTORM PROJECT IDEAS
<span style="font-family: Tahoma,Geneva,sans-serif;">TIME: 10 - 12 MINUTES
 * 1) Select one or two people from the group to record all ideas onto the chalkboard (recorders).
 * 2) When a person in the group has an idea, he/she should say the name of one of the recorders and say his/her idea aloud.
 * 3) The recorder will write the idea - in shorthand - on the board.
 * 4) This process continues until all ideas are on the board.

<span style="font-family: Tahoma,Geneva,sans-serif; font-size: small;">STEP #6: DISCUSSION
<span style="font-family: Tahoma,Geneva,sans-serif; font-size: small;">TIME: 15-20 MINUTES

<span style="font-family: Tahoma,Geneva,sans-serif; font-size: small;">It is important to keep in mind the following points when involved in discussion and debate:


 * State comments in a positive way, so as to not hurt or alienate anyone.
 * Keep in mind the limits and capabilities of the group.
 * Make certain that alternatives are feasible. No idea is a dumb idea; however, not every idea is a viable project.
 * Remember the group’s goal.

<span style="font-family: Tahoma,Geneva,sans-serif;">STEP #7: DECISION & IMPLEMENTATION
<span style="font-family: Tahoma,Geneva,sans-serif;">TIME REMAINING


 * 1) Group members should be given three sticky notes each.
 * 2) Group members may place all of their sticky notes on one idea (counting three votes) OR they may place two sticky notes on one idea and the third sticky note on another idea - splitting their vote between two ideas.
 * 3) After all group members have placed their sticky notes, the student ambassador will share the results. If there is a close count between two or three ideas, the group may want to discuss these ideas and then revote using one stick note each.
 * 4) Once the group votes and an idea is selected, the group may begin work by dividing into subcommittees.